Pathfinder Society Character Creation Notes

1. Links

2. Abilities

First you need to pick ability scores (Pathfinder Reference Document). PFS play uses the point-buying system, with 20 points to spend.

How to roll random ability scores:

  1. If you have high-security browser settings, add bidalaka.com to your JavaScript whitelist.
  2. Repeat after me: "I solemnly swear to use the very first thing I roll. No backsies, no redos."

3. Race

Sources:

Name Source Size Ability Changes
Dwarf Core M +2 Constitution, +2 Wisdom, -2 Charisma
Elf Core M +2 Dexterity, +2 Intelligence, -2 Constitution
Gnome Core S +2 Constitution, +2 Charisma, -2 Strength
Half-elf Core M +2 to any one ability
Half-orc Core M +2 to any one ability
Halfling Core S +2 Dexterity, +2 Charisma, -2 Strength
Human Core M +2 to any one ability
Ifrit Advanced M +2 Dexterity, +2 Charisma, -2 Wisdom
Kitsune Advanced M +2 Dexterity, +2 Charisma, -2 Strength
Nagaji Advanced M +2 Strength, +2 Charisma, -2 Intelligence
Oread Advanced M +2 Strength, +2 Wisdom, -2 Charisma
Sylph Advanced M +2 Dexterity, +2 Intelligence, -2 Constitution
Undine Advanced M +2 Dexterity, +2 Wisdom, -2 Strength
Wayang Advanced S +2 Dexterity, +2 Intelligence, -2 Wisdom

Boon races

A number of additional races are available if you win a "boon" sheet at a special event. If you don't like your race boon, you can trade it in this thread in the Paizo forums.

Name Size Ability Changes
Catfolk M +2 Dexterity, +2 Charisma, -2 Wisdom
Changeling M +2 Wisdom, +2 Charisma, -2 Constitution
Dhampir M +2 Dexterity, +2 Charisma, -2 Constitution
Fetchling M +2 Dexterity, +2 Charisma, -2 Wisdom
Goblin S +4 Dexterity, -2 Strength, -2 Charisma
Grippli S +2 Dexterity, +2 Wisdom, -2 Strength
Ratfolk S +2 Dexterity, +2 Intelligence, -2 Strength
Samsaran M +2 Intelligence, +2 Wisdom, -2 Constitution
Skinwalker M +2 Wisdom, -2 Intelligence; +2 Strength or Dexterity or Constitution while shapechanged
Suli M +2 Strength, +2 Charisma, -2 Intelligence
Tiefling M +2 Dexterity, +2 Intelligence, -2 Charisma
Vanara M +2 Dexterity, +2 Wisdom, -2 Charisma
Vishkanya M +2 Dexterity, +2 Charisma, -2 Wisdom

4. Ability Modifiers

Now that your ability scores are settled, fill in the modifier for each one according to this table.

5. Class

Sources:

Critical stats are those where class features depend on the stat modifier. Stats are listed from more to less important.

Class Source Critical stats Caster from level Type Companion
Alchemist APG Intelligence 1st Arcane -
Arcanist ACG Intelligence, Charisma 1st Arcane -
Barbarian Core Constitution, Strength - - -
Bard Core Charisma 1st Arcane -
Bloodrager ACG Constitution, Charisma, Strength 4th Arcane -
Brawler ACG Strength/Dexterity - - -
Cavalier APG Charisma in some cases (depending on order) - - Mount
Cleric Core Wisdom, Charisma 1st Divine -
Druid Core Wisdom, Charisma 1st Divine Animal (optional)
Fighter Core - - - -
Gunslinger UC Wisdom, Dexterity - - -
Hunter ACG Wisdom, Charisma 1st Divine Animal
Inquisitor APG Wisdom 1st Divine -
Investigator ACG Intelligence 1st Arcane -
Kineticist Occult Constitution, Dexterity - - -
Magus UM Intelligence 1st Arcane -
Medium Occult Charisma 4th Psychic -
Mesmerist Occult Charisma 1st Psychic -
Monk Core Wisdom - - -
Ninja UC Charisma - - -
Occultist Occult Intelligence 1st Psychic -
Oracle APG Charisma 1st Divine -
Paladin Core Charisma 4th Divine -
Psychic Occult Intelligence, Wisdom/Charisma (depending on discipline) 1st Psychic -
Ranger Core Wisdom, Charisma 4th Divine Animal (optional, 4th level)
Rogue Core - - - -
Samurai UC - - - -
Shaman ACG Wisdom, Charisma in some cases (depends on spirit) 1st Divine Spirit Animal
Skald ACG Charisma 1st Arcane -
Slayer ACG - - - -
Sorceror Core Charisma 1st Arcane -
Spiritualist Occult Wisdom 1st Psychic Phantom
Summoner APG Charisma 1st Arcane Eidolon
Swashbuckler ACG Charisma - - -
Warpriest ACG Wisdom 1st Divine -
Witch APG Intelligence 1st Arcane Familiar
Wizard Core Intelligence 1st Arcane Familiar (optional)